The ClueFinders Search and Solve Adventures | |
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Developer(s) | The Learning Company |
Publisher(s) | The Learning Company |
Platform(s) | Windows, Macintosh |
Release | 2000 |
Genre(s) | Educational/Mystery |
Mode(s) | Single-player |
Cluefinders Search and Solve Adventures: The Phantom Amusement Park is an educational computer game in The Learning Company's ClueFinders series that focuses on critical thinking skills. In the game, the ClueFinders must rescue the curator of the local art museum, who has been mysteriously trapped at the top of a drop tower in an abandoned amusement park inhabited by humanoid robots.
This game makes use of limited animation with a great deal of the animation of the ClueFinders being taken from other games, mainly The ClueFinders Reading Adventures. The animation also features several very obvious continuity errors. Most notably, LapTrap, after he is damaged, is shown to be immobilized and being carried around by Owen in cut scenes, but LapTrap continues to appear floating in the game screens.[1]
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