The Crew | |
---|---|
Developer(s) | |
Publisher(s) | Ubisoft |
Director(s) | Stéphane Beley |
Producer(s) |
|
Artist(s) |
|
Composer(s) | Joseph Trapanese |
Engine | Dunia |
Platform(s) | |
Release | December 2, 2014[1] |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
The Crew was a 2014 online-only racing video game co-developed by Ubisoft Ivory Tower and Ubisoft Reflections and published by Ubisoft. The game was released for PlayStation 4, Windows, and Xbox One, with an Xbox 360 port developed by Asobo Studio in December 2014. It featured a persistent open world environment for free-roaming across a scaled-down recreation of the Contiguous United States and included both role-playing and large-scale multiplayer elements.
Upon release, The Crew received mixed reviews from critics who praised the game's world design but criticized the always-online aspect, which created technical glitches and other issues, the difficult-to-understand user interface, and the presence of microtransactions. The game shipped two million units by January 1, 2015. The first expansion, titled The Crew: Wild Run, was released on November 17, 2015. The second expansion, entitled The Crew: Calling All Units, was announced at Gamescom 2016 and released on November 29, 2016.[2][3]
The Crew was later followed by two sequels, The Crew 2 in 2018 and The Crew Motorfest in 2023. Ubisoft shut down the game's servers in 2024, rendering it unplayable.[4] The game's shutdown would lead to the game being subject of the campaign called "Stop Killing Games".
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).