The Crow: City of Angels (video game)

The Crow: City of Angels
North American PlayStation cover art
Developer(s)Gray Matter
Publisher(s)Acclaim Entertainment
Producer(s)
  • Stefan Posthum
  • Dan McBride
Designer(s)
  • Adam Mock
  • Calvin Campbell
  • Stefan Posthuma
  • Martin J. Bysh
Programmer(s)Stefan Posthuma
Artist(s)David Duncan
Composer(s)
  • Mark Kerr
  • Nelson Everhart
Platform(s)PlayStation, Saturn, Microsoft Windows
ReleasePlayStation
  • JP: April 25, 1997
Saturn
  • EU: February 26, 1997
  • NA: March 12, 1997
  • JP: April 25, 1997
Windows
  • NA: February 1997
  • EU: April 1997
Genre(s)Beat 'em up
Mode(s)Single-player

The Crow: City of Angels is a 1997 action video game for Sega Saturn, PlayStation and Microsoft Windows. It is loosely based on the movie of the same title. The player assumes the role of the hero of the film, Ashe Corven. The game was developed by Gray Matter, whose previous game was Perfect Weapon, which The Crow: City of Angels closely resembles in its basic mechanics.[3][4] It was met with negative reviews.

  1. ^ "Computers - PlayStation Games". Staffordshire Newsletter (Uttoxeter ed.). April 11, 1997. p. 28. Retrieved December 18, 2023. Porsche Challenge, Suikoden, Crow City of Angels, MechWarrior II, Soccer 97, Excalibur all just in stock.
  2. ^ "Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com". PlayStation Galleria. Archived from the original on June 11, 1998. Retrieved December 18, 2023.
  3. ^ Cite error: The named reference NGen30 was invoked but never defined (see the help page).
  4. ^ Cite error: The named reference GProSat was invoked but never defined (see the help page).