The Daedalus Encounter

The Daedalus Encounter
3DO cover art
Developer(s)Mechadeus (Win)
Lifelike Productions (3DO)
Publisher(s)Virgin Interactive Entertainment (Win/Mac)[2]
Panasonic (3DO)
Director(s)Mark Giambruno
Scott Ewers
Producer(s)Anne Sandkuhler
Designer(s)Scott Baker
Programmer(s)Britton Peddie
Steve Goeckler
Drew Vinciguerra
Artist(s)Laura Hainke
Andrew Murdock
Eric Chadwick
Writer(s)Mark Giambruno
Ned Miller
Composer(s)Her House Productions
Platform(s)Windows, 3DO, Mac
ReleaseApril 1995[1]
Genre(s)Interactive movie, puzzle adventure
Mode(s)Single-player

The Daedalus Encounter is a 1995 interactive movie puzzle adventure game developed by Mechadeus and published by Virgin Interactive for Windows. The game was ported to the 3DO by Lifelike Productions and published by Panasonic. The premise of the game is that there are three space marines who have fought as part of an interstellar war. One of them, Casey, has been brought back to life by his partners after a space accident and he is now a brain grafted in a life-support system. In order to save themselves, the three characters and the player solve all sorts of puzzles.

  1. ^ Rigdon, Joan (June 18, 1995). "THE FUTURE IS LATE IN HIGH-TECH GAMES". Deseret News. Archived from the original on October 1, 2018. Retrieved February 15, 2020.
  2. ^ Cite error: The named reference macw was invoked but never defined (see the help page).