The Dreamland Chronicles: Freedom Ridge

The Dreamland Chronicles:
Freedom Ridge
Logo of the game
Developer(s)Mythos Games
Designer(s)Julian Gollop
EngineNetImmerse, Havok
Platform(s)PlayStation 2, Windows
ReleaseUnreleased
Genre(s)Strategy, turn-based tactics, first-person shooter

The Dreamland Chronicles: Freedom Ridge is an unreleased video game for Microsoft Windows and PlayStation 2 by Mythos Games. Developed by the team which produced X-COM: UFO Defense, including lead designer Julian Gollop, the game was planned to be "a remake of the first X-COM with 3D graphics,"[1] as the first of four games planned in the new series.[2] Cancelled in 2001, the unfinished game was later bought and partially turned into UFO: Aftermath by Altar Interactive,[3] which was in turn itself followed by two sequels. Some elements of the game are also present in Gollop's own Phoenix Point.[4]

  1. ^ "XCom UFO creators strategy game Laser Squad Nemesis". Codo Technologies. Archived from the original on 2010-02-06. Retrieved 2007-11-26.
  2. ^ Hall, Charlie (26 April 2017). "Long-lost X-COM reboot would have played a lot like Valkyria Chronicles". Polygon. Archived from the original on 10 July 2017. Retrieved 4 November 2017.
  3. ^ Gollop, Julian (17 October 2017). "The Gollop Chamber: XCOM is now a genre". PC Gamer. Archived from the original on 29 October 2017. Retrieved 4 November 2017.
  4. ^ "I am the designer of X-COM and Phoenix Point - ask me anything • r/PhoenixPoint". reddit. 22 March 2017. Retrieved 4 November 2017.