The Fairyland Story | |
---|---|
Developer(s) | Taito |
Publisher(s) | Taito |
Director(s) | Masaki Ogata Mikio Hatano |
Designer(s) | Hiroshi Tsujino |
Artist(s) | Toshiyuki Nishimura Tetsuro Kitagawa |
Composer(s) | Y. Tsuchida |
Platform(s) | Arcade, Mobile phone, MSX, Switch, PlayStation 4, X68000 |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer (alternating turns) |
The Fairyland Story[a] is a platform arcade video game developed and published by Taito in 1985. In the game, the player controls the witch Ptolemy, with the objective being to clear the screen of all enemies. Ptolemy can use her wand to turn the enemies into large cakes, which she can then push off of platforms onto other enemies, which will squash them and award bonus points. Various items that increase Ptolemy's projectile radius, as well as kill multiple enemies at the same time, will also appear throughout the stages.
Gameplay has been compared to later Taito platform games, such as Bubble Bobble and The NewZealand Story. It has been ported to various home systems, and has seen releases in various Taito compilations.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).