The Game Awards 2020

The Game Awards 2020
DateDecember 10, 2020 (2020-12-10)
LocationLos Angeles[a]
Hosted byGeoff Keighley
Preshow host(s)Sydnee Goodman
Highlights
Most awardsThe Last of Us Part II (7)
Most nominationsThe Last of Us Part II (11)
Game of the YearThe Last of Us Part II
Websitethegameawards.com
Online coverage
Runtime2 hours, 50 minutes[3][4]
Viewership83 million
Produced byGeoff Keighley · Kimmie Kim
Directed byRichard Preuss
← 2019 · The Game Awards · 2021 →

The Game Awards 2020 was an award show that honored the best video games of 2020. It was produced and hosted by Geoff Keighley, and took place on December 10, 2020. The preshow ceremony was hosted by Sydnee Goodman. Unlike previous Game Awards, the show was broadcast virtually due to the COVID-19 pandemic; Keighley presented at a soundstage in Los Angeles, while musical performances took place virtually at stages in London and Tokyo. The show introduced the award's first Future Class, a list of individuals from the video game industry who best represent the future of video games, Innovation in Accessibility award, an award for games that featured notable accessibility options. The show was live streamed across 45 different platforms. It featured musical performances from the London Philharmonic Orchestra[b] and Eddie Vedder, and presentations from celebrity guests, including Reggie Fils-Aimé, Gal Gadot, Brie Larson, and Keanu Reeves.

The Last of Us Part II received the most nominations and wins in the show's history—eleven and seven, respectively—and was awarded Game of the Year. Neil Druckmann and Halley Gross won Best Narrative for their work on the game, while Laura Bailey was awarded Best Performance for her role as Abby. Several new games were announced, including Ark II, Perfect Dark, and an untitled Mass Effect game. The show was the most expensive ceremony to date. It was viewed by over 83 million streams, the most in its history to date,[c] with 8.3 million concurrent viewers at its peak. It received a mixed reception from media publications, with praise directed at new game announcements, and criticism for not allowing developers more time to speak. Some critics and viewers shared concerns over the success of The Last of Us Part II due to its developer's crunch practices.

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  4. ^ Cite error: The named reference IGN Announcements was invoked but never defined (see the help page).


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