The Getaway (video game)

The Getaway
Developer(s)Team Soho
Publisher(s)Sony Computer Entertainment
Director(s)Brendan McNamara
Designer(s)Chun Wah Kong
Programmer(s)
  • William Burdon
  • Naresh Hirani
Artist(s)
  • Sam Coates
  • Ravinder S Ruprai
Writer(s)
Composer(s)
Platform(s)PlayStation 2
Release
  • EU: 11 December 2002
  • AU: 13 December 2002
  • NA: 19 January 2003
Genre(s)Action-adventure
Mode(s)Single-player

The Getaway is an action-adventure video game developed by Team Soho and published by Sony Computer Entertainment for the PlayStation 2. It was released on 11 December 2002. It is inspired by British gangster films such as Get Carter and Snatch.[2] The game was planned to be released alongside the launch of the PlayStation 2 in 2000, but was delayed by over two years due to the difficulty of recreating large areas of London in high resolution.

The Getaway focuses on two characters: Mark Hammond, an ex-bank robber, and Frank Carter, a police officer in service with the Flying Squad. Both plots run parallel and intersect before concluding in the finale of the game. A sequel, The Getaway: Black Monday, was released in 2004. A spin-off, Gangs of London, was released in 2006; this spawned the 2020 television adaptation of the same name and a 2022 graphic novel.

  1. ^ "Katie Ellwood interview". 26 February 2008. Archived from the original on 20 June 2018. Retrieved 19 June 2018.
  2. ^ BrandRepublic staff (15 January 2003). "Sony backs US launch of The Getaway with ad blitz". BrandRepublic. Archived from the original on 16 July 2015. Retrieved 21 July 2015.