The Legend of Kyrandia | |
---|---|
Developer(s) | Westwood Studios |
Publisher(s) | Virgin Games |
Director(s) | Brett Sperry |
Designer(s) | Michael Legg Rick Parks Paul S. Mudra |
Programmer(s) | Michael Legg |
Artist(s) | Rick Parks |
Writer(s) | Coco |
Composer(s) | Frank Klepacki |
Series | Fables & Fiends |
Platform(s) | Amiga, DOS, FM Towns, Mac, PC-98 |
Release | August 1, 1992 (DOS)[1] 1992 (Amiga) October 1993 (FM Towns) 1993 (Mac) February 15, 1994 (PC-98) |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
The Legend of Kyrandia: Book One is a 2D point-and-click adventure game, developed by Westwood Studios and published by Virgin Games in August 1992. The game is the first in the Legend of Kyrandia series, and focuses on players taking on the role of a young prince who must put an end to the tyrannical chaos of an evil court jester.
The game proved a commercial success at its launch, with critics praising it for its lush artwork and stereotyped fantasy writing. It spawned two later sequels for the series: The Legend of Kyrandia: Hand of Fate in 1993, and The Legend of Kyrandia: Malcolm's Revenge in 1994.