The Legend of Zelda: A Link to the Past | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Takashi Tezuka |
Producer(s) | Shigeru Miyamoto |
Programmer(s) |
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Artist(s) |
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Writer(s) | |
Composer(s) | Koji Kondo |
Series | The Legend of Zelda |
Platform(s) | Super NES |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Legend of Zelda: A Link to the Past[a] is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.
The story is set many years before the events of the first two Zelda games. The player assumes the role of Link as he journeys to save Hyrule, defeat the demon king Ganon, and rescue the descendants of the Seven Sages. It returns to a top-down perspective similar to the original The Legend of Zelda, dropping the side-scrolling gameplay of Zelda II: The Adventure of Link. It introduced series staples such as parallel worlds and items including the Master Sword.
A Link to the Past is widely considered among the greatest video games ever made, with particular praise for its presentation and innovative gameplay. It was ported to the Game Boy Advance as A Link to the Past and Four Swords in 2002, and sold 6.5 million copies across both platforms by 2004. It was subsequently re-released on the Wii, Wii U, and New Nintendo 3DS via the Virtual Console, the Nintendo Switch via Nintendo Switch Online, and the Super NES Classic Edition.[1] A sequel, A Link Between Worlds, was released for the Nintendo 3DS in 2013.[2][3]
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