The Legend of Zelda: Link's Awakening | |
---|---|
Developer(s) | Grezzo |
Publisher(s) | Nintendo |
Director(s) | Mikiharu Oiwa |
Producer(s) | Eiji Aonuma |
Artist(s) | Masaki Yasuda |
Composer(s) | Ryo Nagamatsu |
Series | The Legend of Zelda |
Platform(s) | Nintendo Switch |
Release | September 20, 2019 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Legend of Zelda: Link's Awakening[a] is a 2019 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo Switch. Released worldwide on September 20, 2019, Link's Awakening is a remake of the 1993 game of the same name for the Game Boy. It retains the original's top-down perspective and gameplay, along with elements from the 1998 re-release Link's Awakening DX.
The game features a new art style in contrast to the previous games in the series. The gameplay is presented as a "retro-modern" art style with toy-like character designs, diorama-like world designs, and tilt-shift visuals that evoke the original game's presentation on the Game Boy. The opening and credits cutscenes are presented akin to anime. It also features customizable dungeons which the player can create and then complete for rewards.
Link's Awakening received generally positive reviews for its improved gameplay, unique art style, and faithfulness to the original game, though its technical issues were criticized. As of December 2022, the game has sold over 6.46 million copies worldwide, making it one of the best-selling games on the Nintendo Switch.
ゼルダの伝説 夢をみる島
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