The Legend of Zelda: Link’s Awakening DX | |
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Developer(s) | Nintendo R&D2 |
Publisher(s) | Nintendo |
Director(s) | Yohinori Tsuchiyama |
Series | The Legend of Zelda |
Platform(s) | Game Boy Color |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single player |
The Legend of Zelda: Link's Awakening DX is a 1998 action-adventure game developed by Nintendo for the Game Boy Color. The game is a colorized version of the 1993 Game Boy title The Legend of Zelda: Link's Awakening, in which protagonist Link must fight monsters, explore dungeons and solve puzzles to escape from Koholint Island. The DX version of Link's Awakening features gameplay additions including a color-themed dungeon and support for the Game Boy Printer.
Upon release, Link's Awakening DX was critically acclaimed, with reviewers commending the game on the strengths of the original title and welcoming the addition of color graphics and new features, although noting the additions were largely insubstantial compared to the original game. The DX version of Link's Awakening has retrospectively been cited by critics as one of the best games for the Game Boy and Game Boy Color systems. It was subsequently re-released on the Nintendo 3DS via the Virtual Console and the Nintendo Switch via Nintendo Switch Online.