The Longing

The Longing
A silhouette with a pointed nose and yellow eyes stands at the top of a zig-zagging, brown, stone staircase, which leads up to an enclosed door with pink columns on both sides. The logo, in all caps and surrounded by colons on both sides, hovers above. A brown tile pattern acts as a border for the whole cover. Within the border is a timer marking 399 days, 23 hours, 59 minutes, and 59 seconds.
Promotional art
Developer(s)Studio Seufz
Publisher(s)Application Systems Heidelberg
Director(s)Anselm Pyta
Producer(s)Stefan Michel
Programmer(s)
  • Thomas Krüger
  • Anselm Pyta
Artist(s)Anselm Pyta
Composer(s)
  • Jan Roth
  • Jürgen Härtenstein
  • Anselm Pyta
EngineUnity
Platform(s)
Release
  • Windows, macOS, Linux
  • March 5, 2020
  • Switch
  • April 14, 2021
  • Android, iOS
  • December 18, 2023
Genre(s)Point-and-click adventure, idle
Mode(s)Single-player

The Longing is a 2020 point-and-click adventure game created by independent developer Studio Seufz. Set in an underground kingdom, the player controls the Shade, a creature tasked with watching over a sleeping king for 400 days. The Shade performs recreational activities, including reading and exploring, as it waits out the 400 days in real time. The in-game timer continues regardless of the player's actions but moves faster if the Shade performs certain actions inside its home, such as decorating the walls with drawings.

Developer Anselm Pyta conceived of The Longing after hearing the Kyffhäuser legend while visiting the Barbarossa Cave. Pyta sought to explore emotional themes in a narrative-driven story and used time as a game mechanism. The developer was inspired by dungeon synth music, which helped him define the subterranean atmosphere and theme of loneliness. Pyta acted as the primary developer for most of the game's six-year production, having to rely upon personal intuition to design the pacing due to playtesting difficulties.

The Longing was first released for Windows, macOS, and Linux on March 5, 2020. It gained praise for its soundtrack, visuals, and experimental nature, but the slow-paced gameplay divided critics. The game was released during the COVID-19 pandemic, and many commentators compared it to life under quarantine. The Longing was a finalist for the Nuovo Award at the 2020 Independent Games Festival and won the "Best Debut" award at the 2020 Deutscher Computerspielpreis.