The Lord of the Rings: Aragorn's Quest | |
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Developer(s) | TT Fusion Headstrong Games (Wii) |
Publisher(s) | Warner Bros. Interactive Entertainment |
Director(s) | Tancred Dyke-Wells |
Producer(s) | Sai Wun Poon |
Designer(s) | Tancred Dyke-Wells |
Programmer(s) | Duncan Ross |
Artist(s) | Jason Howard |
Writer(s) | Justin Cheadle |
Composer(s) | James Hannigan |
Platform(s) | Wii, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable |
Release | [1][2][3][4][5][6] |
Genre(s) | Action-adventure (Wii and PS3) Action role-playing game (PS2 and handhelds) |
Mode(s) | Single-player, multiplayer (Wii and PS3) |
The Lord of the Rings: Aragorn's Quest is an action-adventure video game released in 2010 by WB Games on various Nintendo and Sony platforms, with Headstrong Games developing a Wii version and TT Fusion developing the game on other platforms.
The game is an adaptation of Peter Jackson's Lord of the Rings film trilogy; The Fellowship of the Ring (2001), The Two Towers (2002) and The Return of the King (2003). Set fifteen years after the War of the Ring, the game features Samwise Gamgee telling his children of the adventures of Aragorn during the conflict; his stories form the majority of the game's content. Aragorn's Quest was the first Lord of the Rings game released by WB Games, who had acquired the rights to make games based on the New Line Cinema film series from Electronic Arts in 2009.
The game was aimed primarily at younger players, offering a simplified and less violent version of the plots of the three films. It received mixed reviews; the game's graphics, level design and accessibility were praised, but critics found the combat repetitive, the narrative too truncated and the overall game too easy.