The Lord of the Rings: Conquest

The Lord of the Rings: Conquest
Developer(s)Pandemic Studios[a]
Publisher(s)Electronic Arts
Director(s)Eric Gewirtz
Designer(s)Sean Soucy
Platform(s)Microsoft Windows
PlayStation 3
Xbox 360[5]
Nintendo DS
Release
Genre(s)Action
Mode(s)Single-player, multiplayer

The Lord of the Rings: Conquest is a 2009 action game developed by Pandemic Studios and published by Electronic Arts. It is derived from The Lord of the Rings film trilogy, and borrows many gameplay mechanics from Pandemic's Star Wars: Battlefront games. The game allows the player to play as both the forces of good and evil.

Pandemic was aided by Weta Digital in developing the game. They provided many of their digital models, including the fell beasts. Pandemic used elements that were cut from the films, and have taken inspiration from J. R. R. Tolkien's original fantasy series, such as a level based loosely around Balin's conquest of Moria, in which Gimli attempts to retake the dwarven city from the orcs. Some inspiration was less direct: the armies of Rohan and Gondor decide not to attack Minas Morgul in the novel, but a level in the game is based on what might possibly have happened if they had. The game uses Howard Shore's score to the films as its soundtrack. The Lord of the Rings: Conquest received mixed reviews, with criticism focusing on its combat, graphics, voice acting, balance issues, artificial intelligence, bugs, and multiplayer.

  1. ^ "Page 2 | The Lord of the Rings: Conquest". Eurogamer.net. December 9, 2008. Retrieved November 5, 2023.
  2. ^ Press Release (October 30, 2008). "Prepare to Choose the Path of Good or Evil with Pandemic Studios' Lord of the Rings: Conquest". IGN. Archived from the original on January 20, 2012. Retrieved October 30, 2007.
  3. ^ Goldstein, Maarten (October 30, 2008). "The Lord of the Rings: Conquest Conquers January". Shacknews. Archived from the original on April 19, 2012. Retrieved October 30, 2008.
  4. ^ Hatfield, Daemon (January 13, 2009). "The Lord of the Rings: Conquest Review". IGN. Archived from the original on June 11, 2012. Retrieved May 29, 2009.
  5. ^ Cite error: The named reference gi183 was invoked but never defined (see the help page).


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