The Lords of Midnight | |
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Developer(s) | Mike Singleton Chris Wild (remake) |
Publisher(s) |
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Platform(s) | |
Release | ZX Spectrum, Amstrad CPC
Remake iOS
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Genre(s) | Role-playing, wargame |
Mode(s) | Single-player |
The Lords of Midnight is an epic fantasy video game combining aspects of wargames and graphic adventures, written by Mike Singleton and originally released in 1984 for the ZX Spectrum. Very well received from the beginning, it was soon converted for the Amstrad CPC and Commodore 64. The game featured an innovative 3-D effect that Singleton called landscaping, which served to bring the player into the game much more than usual. The Lords of Midnight is often named with Elite as among the top role-playing games of the 1980s. The player must destroy Doomdark, the evil Witchking who has locked the Land of Midnight in perpetual winter. There are multiple ways in which this can be achieved. It was followed by Doomdark's Revenge also in 1984, and Lords of Midnight: The Citadel in 1995.