The Need for Speed

The Need for Speed
3DO box art featuring a Ferrari 512TR and a Porsche 911 (993)
Developer(s)EA Canada[a]
Publisher(s)Electronic Arts
Electronic Arts Studios (MS-DOS, Windows)
Producer(s)Hanno Lemke
Programmer(s)Brad Gour
Artist(s)Markus Tessmann
Composer(s)Jeff van Dyck
Saki Kaskas
SeriesNeed for Speed
Platform(s)3DO, MS-DOS, Windows, PlayStation, Saturn
Release3DO
MS-DOS
PlayStation
  • NA: March 20, 1996
  • EU: March 29, 1996
Windows
December 30, 1996
Saturn
Genre(s)Racing
Mode(s)Single-player, multiplayer

The Need for Speed is a 1994 racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO. It was later ported to other platforms with additional tracks and cars, including to MS-DOS, PlayStation, Sega Saturn, and Microsoft Windows in 1996, on which it was subtitled SE (Special Edition).

The Need for Speed allows driving eight licensed sports cars in three point-to-point tracks either with or without a computer opponent. Checkpoints, traffic vehicles, and police pursuits appear in the races. Electronic Arts collaborated with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game contains precise vehicle data with spoken commentary, several "magazine-style" images of each car's interior and exterior and short video clips highlighting the vehicles set to music.

The game was a commercial success. Video game publications praised the incorporation of realism into the gameplay and graphics, as well as the inclusion of full-motion videos. It became the first installment in the influential Need for Speed series.

  1. ^ "The Need for Speed". Edge. No. 16. January 1995. p. 62. Retrieved August 31, 2022.
  2. ^ "The Need for Speed". Electronic Gaming Monthly. Vol. 8, no. 1. January 1995. p. 254. Retrieved August 31, 2022.
  3. ^ Electronic Arts (April 2, 1996). "ELECTRONIC ARTS SHIPS ROAD & TRACK® PRESENTS: THE NEED FOR SPEED™ FOR THE PLAYSTATION™" (Press release). San Mateo, California. Archived from the original on June 5, 1997. Retrieved September 4, 2022. Released in September 1995, the PC-CD version of The Need for Speed is still in the top ten of many software retailers charts.
  4. ^ "Checkpoint - Events And Software Releases". Computer and Video Games. No. 177. Future Publishing. August 1996. p. 52.
  5. ^ "Need for Speed, Road Rash, Shockwave Assault Released". Sega Saturn.com. June 25, 1996. Archived from the original on June 6, 1997. Retrieved May 8, 2023.
  6. ^ EA Canada (December 1994). The Need for Speed (3DO Interactive Multiplayer). Electronic Arts.


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