The Path of Motus | |
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Designer(s) | Michael Hicks |
Programmer(s) | Michael Hicks |
Artist(s) | Gonçalo Antunes |
Writer(s) | Michael Hicks |
Composer(s) | Michael Hicks |
Platform(s) | |
Release | 2018 |
Genre(s) | Puzzle-platform |
The Path of Motus is a puzzle-platform game designed by Michael Hicks for PlayStation 4, Xbox One, and Microsoft Windows. The game follows a goblin named Motus who is trapped inside a mysterious forest. He plans to escape by building bridges through the forest, but his determination is challenged by bullies that use their own words to destroy him.[1] The game was made using the MonoGame framework. [2]