The Real Adventures of Jonny Quest

The Real Adventures of Jonny Quest
GenreAdventure
Drama
Sci-fi
Based onJonny Quest
by Doug Wildey
Developed byPeter Lawrence
Takashi Masunaga
Directed byMike Milo
Davis Doi
Voices ofJ. D. Roth
Michael Benyaer
Jesse Douglas
George Segal
Robert Patrick
Frank Welker
Quinton Flynn
Rob Paulsen
Jennifer Hale
John de Lancie
Robert Foxworth (season two)
Theme music composerGary Lionelli
Hoyt Curtin
William Hanna
Joseph Barbera
ComposersChristophe Beck
Guy Moon
Kevin Kiner
Thomas Chase Jones
Steve Rucker
Mark Koval
Larry H. Brown
Todd Hayen
Country of originUnited States
Original languageEnglish
No. of seasons2
No. of episodes52 (list of episodes)
Production
Executive producerSherry Gunther
ProducersJohn Eng
Cos Anzilotti
David Lipman
Davis Doi
Larry Houston
Running time22 minutes
Production companyHanna-Barbera Cartoons
Original release
NetworkCartoon Network
ReleaseAugust 26, 1996 (1996-08-26) –
April 16, 1997 (1997-04-16)
Infobox instructions (only shown in preview)

The Real Adventures of Jonny Quest (also known as Jonny Quest: The Real Adventures) is an American animated television series produced by Hanna-Barbera and broadcast on Cartoon Network from August 26, 1996, to April 16, 1997. It is a continuation of Jonny Quest (1964) and The New Adventures of Jonny Quest (1986) and features teenage adventurers Jonny Quest, Hadji Singh, and Jessie Bannon as they accompany Dr. Benton Quest and bodyguard Race Bannon to investigate strange phenomena, legends, and mysteries in exotic locales. Action also takes place in the virtual realm of QuestWorld, a three-dimensional cyberspace domain rendered with computer animation. Conceived in the early 1990s, Real Adventures suffered a long and troubled development.

Hanna-Barbera dismissed creator Peter Lawrence in 1996 and hired new producers to finish the show. John Eng and Cosmo Anzilotti completed Lawrence's work; David Lipman, Davis Doi, and Larry Houston wrote new episodes with reworked character designs akin to those of classic Quest. Each team produced half of the show's fifty-two episodes. While Lawrence's team crafted stories of real-world mystery and exploration, later writers used science fiction and paranormal plots. Turner supported the show through a massive marketing campaign with thirty-three licensees. Real Adventures debuted with an unprecedented wide release on Cartoon Network, TBS, and TNT, airing twenty-one times per week. Critics have debated the show's animation, writing, and spirit compared to classic Quest, but it has also received praise for these same reasons.

Real Adventures failed to gain high ratings with its target demographics and its merchandise performed poorly, leading to its cancellation after fifty-two episodes. Since the show ended, reruns have aired on Toonami, CNX, and other Turner networks. Turner Home Entertainment and Warner Home Video have released eight VHS tapes and two laserdiscs, and all 52 episodes are available on DVD and for digital purchase on the iTunes Store.