The Rescue of Princess Blobette

The Rescue of Princess Blobette
North American cover art
Developer(s)Imagineering
Publisher(s)
Designer(s)David Crane[3]
Artist(s)Juan Sanchez
Mark Klein
Composer(s)Mark Van Hecke
Alex Demeo
SeriesA Boy and His Blob
Platform(s)Game Boy
Release
Genre(s)Platform, puzzle
Mode(s)Single-player

The Rescue of Princess Blobette is a video game for the Game Boy and the sequel to the Nintendo Entertainment System (NES) game A Boy and His Blob: Trouble on Blobolonia. It was published in North America by Imagineering's parent company Absolute Entertainment and in Japan by Jaleco. It was published by Nintendo in Europe.

The Rescue of Princess Blobette follows the two protagonists as they attempt to rescue Princess Blobette from her imprisonment from a castle tower. The game features the same puzzle-platforming gameplay mechanics as Trouble on Blobolonia. Controlling the boy, the player must feed the blob different flavored jelly beans to transform it into different tools to traverse the castle.

The Rescue of Princess Blobette was designed and programmed by David Crane, who also created the original NES game.

  1. ^ "Game Boy (original) Games" (PDF). Nintendo. Archived from the original (PDF) on June 15, 2011. Retrieved September 24, 2011.
  2. ^ 不思議なブロビー -プリンセス・ブロブを救え!- (in Japanese). Jaleco. Archived from the original on April 22, 2012. Retrieved April 10, 2011.
  3. ^ Imagineering (May 1991). The Rescue of Princess Blobette (Game Boy). Absolute Entertainment. Scene: Closing credits.