The Showdown Effect

The Showdown Effect
Developer(s)Arrowhead Game Studios, Pixeldiet Entertainment
Publisher(s)Paradox Interactive
Director(s)Johan Pilestedt
Producer(s)Axel Lindberg (Arrowhead)
Mats Anderson (Pixeldiet)
Designer(s)Emil Englund
Johan Pilestedt
Artist(s)Carl Brännström
Malin Hedström
EngineAutodesk Stingray
Platform(s)Microsoft Windows, Mac OS X
Release5 March 2013
Genre(s)Action
Mode(s)Multiplayer

The Showdown Effect is an action game developed by Arrowhead Game Studios in cooperation with Pixeldiet Entertainment and published by Paradox Interactive for Microsoft Windows and Mac OS X. The game was released on 5 March 2013 via digital distribution on Steam.

The game was inspired by exploitation films of the 1980s and 1990s, with characters being one of multiple protagonists of these films. Most of the interaction between the characters of the game consists of "one-liners". These one-liners are part of the game's mechanics.[1] The game is set in a futuristic Tokyo in 2027.

  1. ^ Joe Martin (5 February 2013). "The Showdown Effect preview". Bit-Tech. Archived from the original on 31 January 2014. Retrieved 22 November 2013.