The Sims 2 | |
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Developer(s) | Amaze Entertainment |
Publisher(s) | Electronic Arts |
Director(s) |
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Producer(s) |
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Programmer(s) | Jason Bay |
Artist(s) |
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Writer(s) | Darby McDevitt |
Composer(s) |
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Series | The Sims |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Life simulation |
Mode(s) | Single-player |
The Sims 2 is a 2005 life simulation video game developed by Amaze Entertainment and published by Electronic Arts for the Game Boy Advance (GBA). Development of the game began following the success of The Sims 2 for personal computers. The GBA version differs significantly from the original version, being a game with linear progression in the style of a reality show and 2D isometric graphics.
It is the third and final game in the Sims series to be developed by Amaze Entertainment following The Sims Bustin' Out and The Urbz: Sims in the City. The game received mixed reviews from critics upon release.