The Sims 4 | |
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![]() Cover art since 2019 | |
Developer(s) | Maxis[a] |
Publisher(s) | Electronic Arts |
Director(s) |
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Producer(s) |
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Designer(s) |
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Artist(s) |
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Writer(s) | Danielle von Mayrhauser |
Composer(s) | Ilan Eshkeri |
Series | The Sims |
Platform(s) | |
Release | WindowsmacOS
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Genre(s) | Social simulation |
Mode(s) | Single-player |
The Sims 4 is a social simulation game developed by Maxis and published by Electronic Arts. The game was released in North America on September 2, 2014, for Windows, a macOS version was released in February 2015, and PlayStation 4 and Xbox One versions were released in November 2017. It is the fourth major title in The Sims series, following The Sims 3 (2009). The game was moved to a free-to-play model on October 18, 2022, monetized by the purchase of various paid downloadable content packs that have been developed since its release.
Like previous titles in the series, The Sims 4 allows players to create and dress characters called "Sims", build and furnish houses for them, and simulate their everyday lives. The game introduces a newly developed custom game engine, with improved character creation and housebuilding tools, as well as deeper in-game simulation with the new emotion and personality systems for Sims.
Development of The Sims 4 began as an online multiplayer title, but plans were shifted to a single-player experience following the negative launch reception of Maxis' SimCity in 2013. In the months leading up to the game's release, Maxis revealed that several features present in prior The Sims main titles would be omitted at launch, citing insufficient development time and technical complexity; this was received negatively by players. The Sims 4 received mixed reviews from critics upon its initial release, who praised the game's visual design, improved AI simulation for Sims, and the simplified building tools, but criticized the lack of content compared to prior The Sims titles, frequent loading screens, glitches, and missing features.
The Sims 4 has been commercially successful, topping the all-format video game chart in 2014, and has received over 85 million players worldwide as of 2024, making it the most popular game in the franchise. Development of the game has been supported with numerous paid downloadable content packs, namely sixteen expansion packs, twelve game packs, and several stuff packs and kits; expansion packs are the largest content packs. The most recent expansion pack, The Sims 4: Lovestruck, was released on July 25, 2024. Free content updates introducing and expanding major features have also been released, such as swimming pools, more character customization options, more building tools, and gameplay scenarios. A new mainline The Sims title, under the working title "Project Rene", is currently in development.
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