The Snowfield

The Snowfield
Developer(s)Singapore-MIT Gambit Game Lab
Publisher(s)Singapore-MIT Gambit Game Lab
Producer(s)Andre Ng Yu Choon
Programmer(s)Chong Zi Yi, Naomi Hinchen
Artist(s)Nor Azman Rohman, Young Jin Chung, Frendy Wijaya
EngineUnity
Platform(s)Windows, Mac
Release2011
Genre(s)Action, Experimental narrative
Mode(s)Single-player

The Snowfield is a 2011 action and experimental narrative video game, developed as a student project by the Singapore-MIT Gambit Game Lab, and set in World War I. The game is set on the aftermath of a great battle, with the player controlling a weakened soldier in the middle of a storm.

According to the developers,[1] the game's development was an attempt to make a simulation-based narrative game without the need for massive, complex AI and massive content generation. Instead, the developers created several segments of gameplay — characters, objects etc. — and fine-tuned them based on how initial testers interacted with them.

  1. ^ "GAMBIT: The Snowfield". gambit.mit.edu. Retrieved 2016-09-24.