The X-Files: Resist or Serve

The X-Files: Resist or Serve
Developer(s)Black Ops Entertainment
Publisher(s)Vivendi Universal Games[a]
Producer(s)Kirk Lambert
Designer(s)Kirk Lambert
Programmer(s)Heather Barclay
Writer(s)Tom Schnauz
Composer(s)Mark Snow
Platform(s)PlayStation 2
Release
  • NA: March 16, 2004
  • EU: May 21, 2004
Genre(s)Survival horror
Mode(s)Single-player

The X-Files: Resist or Serve is a 2004 survival horror game developed by Black Ops Entertainment and published by Vivendi Universal Games for the PlayStation 2 video game console. It is based on the television series The X-Files (1993–2002), and is the third game based on the series, after The X-Files: Unrestricted Access (1997) and The X-Files Game (1998). The game is set during the seventh season of the television series, and the story is presented as three new "episodes" in which FBI Special Agents Fox Mulder and Dana Scully investigate mysterious deaths in Colorado, where they learn about an alien artifact used to resurrect deceased people. The agents' investigation ultimately leads them to Tunguska, Russia, where they discover a spaceship that crashed there nearly 100 years earlier.

The game was announced in December 2002, with its release initially scheduled for the second quarter of 2003, to coincide with the DVD release of the seventh season. Thomas Schnauz, who wrote two episodes of the series, was hired to write the script for the game. Characters from the series who are featured in the game were portrayed by their original actors through voice acting. Music from the series, composed by Mark Snow, was also used in the game. In North America, Vivendi Universal Games published the game for the PlayStation 2 in March 2004 and later released the game in Europe two months later. An Xbox version had initially been planned, but was later cancelled.

The game was advertised as being three lost episodes from the series' seventh season, and received mixed and average reviews. Critics compared The X-Files: Resist or Serve to the Resident Evil game series for using similar gameplay. The game received praise for its story and writing, as well as its voice acting and music. However, criticism was received for the game's graphics, poor controls, and problematic fixed-camera angles, which change with each new area that the player enters.
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