There Is No Game: Wrong Dimension

There Is No Game: Wrong Dimension
Developer(s)Draw Me A Pixel
Publisher(s)Draw Me A Pixel
Director(s)Pascal Cammisotto
Producer(s)Sophie Peseux
Programmer(s)Guillaume Vidal
Artist(s)
  • Nico Nowak
  • Amélie Guinet
  • Théophile Loaec
  • Pascal Cammisotto
Writer(s)Pascal Cammisotto
Composer(s)Xiaotian Shi
Platform(s)
Release
  • MacOS, Windows
    August 6, 2020
  • Android, iOS
    December 17, 2020
  • Nintendo Switch
    April 14, 2021
Genre(s)Interactive story, adventure
Mode(s)Single-player

There Is No Game: Wrong Dimension is a 2020 puzzle adventure video game developed by the French company Draw Me A Pixel and released for Windows and macOS on August 6, 2020, on Android and iOS on December 17, 2020, and on Nintendo Switch on April 14, 2021.[1] It was inspired by creator Pascal Cammisotto's previous 2015 game jam-winning entry There Is No Game,[2] which he developed under the alias KaMiZoTo.[3] It has been considered a sequel[4] or expansion[5] to its predecessor.

  1. ^ "There is no game : Wrong dimension". Metacritic. Retrieved 2020-08-26.
  2. ^ "El sorprendente y alocado There Is No Game: Wrong Dimension llega el 6 de agosto a Steam". Vandal (in European Spanish). 26 July 2020. Retrieved 2020-08-19.
  3. ^ "Camisotto commentary on There Is No Game". YouTube.
  4. ^ "There is no Game : Wrong Dimension, le nouveau non-jeu qui brise les règles du jeu vidéo". IndieMag (in French). Retrieved 2020-08-26.
  5. ^ "There Is No Game: Wrong Dimension Review". Gaming @ The Digital Fix. 2020-08-11. Archived from the original on 2020-09-27. Retrieved 2020-08-26.