Thrasher Presents Skate and Destroy | |
---|---|
Developer(s) | Z-Axis |
Publisher(s) | Rockstar Games |
Platform(s) | PlayStation |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Thrasher Presents Skate and Destroy, also known as Thrasher: Skate and Destroy, is a skateboard video game developed by Z-Axis and published by Rockstar Games for the PlayStation. The game was later published in Japan by UEP Systems on March 4, 2000 under the name Thrasher SK8.[3] A Game Boy Color version was also developed, but was later cancelled.[4]
Despite having less recognition, it received high scores from both IGN and GameSpot, being seen as "technically superior to Tony Hawk"[5] and an "almost sim-like approach to the sport".[6] Aside from less advanced graphics, this was one of the reasons Thrasher was ignored, as the learning curve (due to unconventional controls) is fairly steep compared to the 'pick up and play' style of the Tony Hawk games. It is also one of the first games to have ragdoll physics.
The objective of the game is to take one of the six fictional skaters and work through a total of 12 levels across the globe, gaining sponsors, decks and clothing, and eventually appearing on the front of Thrasher magazine - from which the game takes its name.