Threshold | |
---|---|
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems Tigervision (2600) France Image Logiciel (Thomson) |
Designer(s) | Warren Schwader |
Programmer(s) | Apple II Warren Schwader Ken Williams Atari 8-bit Peter Oliphant[1] |
Platform(s) | Apple II, Atari 8-bit, Atari 2600, VIC-20, Commodore 64, ColecoVision, Thomson |
Release | 1981: Apple, Atari, VIC 1982: 2600 1983: C64 1984: ColecoVision, Thomson |
Genre(s) | Fixed shooter |
Threshold is a space-themed fixed shooter written by Warren Schwader and Ken Williams for the Apple II and published by On-Line Systems in 1981.[1] Inspired by Sega's Astro Blaster arcade video game, Threshold introduces many enemy ship types and wave formations as the game progresses. Reviewers found the variety distinguished the game from the many similar shoot 'em ups.
Ports to other systems were released on ROM cartridge: Atari 8-bit computers and VIC-20 in 1981, Commodore 64 in 1983, and ColecoVision and Thomson computers in 1984. An Atari 2600 adaptation was published by Tigervision in 1982.[2]
Schwader also wrote the 1983 Apple II platform game Sammy Lightfoot.[1]