TimeSplitters | |
---|---|
Developer(s) | Free Radical Design |
Publisher(s) | Eidos Interactive |
Designer(s) | David Doak |
Programmer(s) | Steve Ellis Hasit Zala Joe Moulding |
Artist(s) | Karl Hilton Rob Steptoe |
Composer(s) | Graeme Norgate |
Series | TimeSplitters |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
TimeSplitters is a first-person shooter video game, developed by Free Radical Design, published by Eidos Interactive, and released in 2000 as a PlayStation 2 launch title. The game's premise focuses on players controlling a variety of different characters across different time periods over a span of 100 years, seeking to resolve a personal matter involving their own foes, which brings them into contact with an alien race known as the TimeSplitters, who seek to interfere.
Much of the gameplay bears similar aspects to previous FPS games, primarily GoldenEye 007 and Perfect Dark. Alongside the story mode, the game features additional game modes, including multiplayer, as well as a map maker for players to create custom maps. The game received favorable reviews upon release, and later spawned two sequels – TimeSplitters 2 in 2002; and TimeSplitters: Future Perfect in 2005.