Titan Quest: Immortal Throne

Titan Quest: Immortal Throne
Developer(s)Iron Lore Entertainment[a]
Publisher(s)THQ (2007)
THQ Nordic
Producer(s)Michael Verrette
Designer(s)Arthur Bruno
Programmer(s)Keith Patella
Artist(s)Michael Sheidow
Writer(s)Dean O'Donnell
Composer(s)Scott Morton
Platform(s)Windows, PlayStation 4, Xbox One, Nintendo Switch, Android, iOS
Release
March 2, 2007
  • Windows
    • EU: March 2, 2007
    • NA: March 5, 2007
    • AU: March 8, 2007
  • PlayStation 4, Xbox One
    • WW: March 20, 2018
  • Nintendo Switch
    • WW: July 31, 2018
  • Android, iOS
    • WW: February 2, 2021
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Titan Quest: Immortal Throne is a 2007 expansion pack to the action role-playing game Titan Quest (2006). Developed by Iron Lore Entertainment, it was originally published by THQ for Windows: it would be Iron Lore's last original project prior to their closure in 2008. Versions were later published by THQ Nordic for PlayStation 4, Xbox One and Nintendo Switch in 2018; and iOS and Android in 2021.

Following directly on from the events of Titan Quest, Immortal Throne follows the player character as they are confronted by a new wave of monsters attacking the mortal realm from the Underworld. Gameplay is identical to that of Titan Quest, with navigation through locations around the Ancient world and action combat. For Immortal Throne, improvements were made to the inventory system and multiplayer, and a new character class was added.

Development began in July 2006 after work was completed on Titan Quest, with preparatory work beginning prior to this. Staff members returned while assuming different roles to the original game: Michael Verrette produced, Michael Sheidow acted as art director, the script was written by Dean O'Donnell, while Arthur Bruno took over as main designer. Scott Morton returned to compose new tracks. The concept was to both expand upon the narrative of Titan Quest and improve the gameplay experience. It also went for a darker aesthetic compared to the original. Announced in November 2006, it released to a positive critical reception and favorable sales.
Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).