Torchlight | |
---|---|
Developer(s) | Runic Games |
Publisher(s) | Perfect World Entertainment Microsoft Studios (X360) |
Designer(s) | Travis Baldree |
Composer(s) | Matt Uelmen |
Series | Torchlight |
Engine | OGRE[2] |
Platform(s) | Microsoft Windows OS X[3] Xbox 360 (XBLA)[4] Linux |
Release | Windows
|
Genre(s) | Action role-playing, hack and slash |
Mode(s) | Single-player |
Torchlight is an action role-playing hack and slash dungeon crawler video game developed by Runic Games and published by Perfect World Entertainment. It was originally released for Windows in October 2009.[5] The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters.[6] Following the October 2009 digital distribution release, a Windows retail box version was released in the U.S. in January 2010 by Encore, Inc,[7] and JoWooD Entertainment published a retail box in Europe in April 2010.[8] A port for OS X was developed by World Domination Industries and released through Steam[9] on May 12, 2010. Runic Games and World Domination Industries developed a port for Xbox Live Arcade which was released on March 9, 2011.[10] A Linux port was released as part of the game's inclusion in the Humble Indie Bundle 6.
Development of the game was led by Travis Baldree, designer of Fate, joined by Max Schaefer and Erich Schaefer (co-designers of Diablo and Diablo II), and the team that worked with Baldree on the original incarnation of Mythos.[11][12] In September 2012, Runic Games released a sequel, Torchlight II, for Windows.[13] In 2018, the long-planned MMORPG was announced as Torchlight III.[14]
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