TrackMania Turbo (2016 video game)

TrackMania Turbo
Developer(s)Ubisoft Nadeo
Publisher(s)Ubisoft
Director(s)Florent Castelnérac
Designer(s)Francois Alaux
SeriesTrackMania
EngineManiaplanet
Platform(s)
ReleasePlayStation 4 & Xbox One
  • NA: 22 March 2016
  • PAL: 24 March 2016
Microsoft Windows
  • WW: 24 March 2016
Genre(s)Racing
Mode(s)Single-player, multiplayer

TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game features support for virtual reality.[1] The game was originally set to be released on 3 November 2015, but was delayed to 22 March 2016 to give additional time to the development team to further polish the game.[2][3]

  1. ^ Feltham, Jamie (16 June 2015). "Ubisoft reveals Trackmania Turbo with VR Support". VRfocus. Archived from the original on 25 December 2015. Retrieved 16 July 2015.
  2. ^ Scammel, David (1 October 2015). "Trackmania Turbo Delayed to early 2016". VideoGamer.com. Retrieved 2 October 2015.
  3. ^ Futter, Mike (5 February 2016). "Trackmania Looks Absolutely Bonkers As It Speeds Toward March Release". Game Informer. Archived from the original on 7 February 2016. Retrieved 5 February 2016.