TrackMania Turbo | |
---|---|
Developer(s) | Ubisoft Nadeo |
Publisher(s) | Ubisoft |
Director(s) | Florent Castelnérac |
Designer(s) | Francois Alaux |
Series | TrackMania |
Engine | Maniaplanet |
Platform(s) | |
Release | PlayStation 4 & Xbox OneMicrosoft Windows
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game features support for virtual reality.[1] The game was originally set to be released on 3 November 2015, but was delayed to 22 March 2016 to give additional time to the development team to further polish the game.[2][3]