Transport Tycoon

Transport Tycoon
DOS cover art
Publisher(s)MicroProse
Producer(s)Steve Ramsden
Designer(s)Chris Sawyer
Programmer(s)Chris Sawyer
Artist(s)Simon Foster
Composer(s)John Broomhall
Platform(s)MS-DOS, Mac, PlayStation, Sega Saturn, Android, iOS
Release
November 15, 1994
  • MS-DOS
    • NA: November 15, 1994
    • DE: November 15, 1994
    Macintosh
  • PlayStation 1
    • EU: September 15, 1997
    • JP: August 6th, 1998
  • Sega Saturn
    • JP: November 20, 1997
  • iOS, Android
    • WW: October 3rd, 2013
Genre(s)Business simulation game

Transport Tycoon is a city-based pixel video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994[1] for DOS. It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as possible by transporting passengers and various goods by road, rail, sea and air.

Transport Tycoon Deluxe is an expanded and improved version of the original game, released in 1995. A version for Android and iOS was released on 3 October 2013 based on the sequel, Chris Sawyer's Locomotion.[2] A fan-made game engine recreation OpenTTD is also available.[3]

  1. ^ "Trademark Status & Document Retrieval". United States Patent Trademark Office. Retrieved 17 January 2022.
  2. ^ Whitehead, Dan (3 October 2013). "Transport Tycoon out now on iOS and Android". Eurogamer. Gamer Network. Archived from the original on 4 October 2013. Retrieved 3 October 2013.
  3. ^ Cite error: The named reference RPS1 was invoked but never defined (see the help page).