Tribes: Vengeance

Tribes: Vengeance
Tribes: Vengeance box cover
Developer(s)Irrational Games
Publisher(s)Vivendi Universal Games[a]
Producer(s)Tony Oakden
Designer(s)Edward Orman
Programmer(s)Rowan Wyborn
Artist(s)Andrew James
Writer(s)Ken Levine
Composer(s)Eric Brosius
SeriesTribes
EngineUnreal Engine 2
Platform(s)Windows
Release
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Tribes: Vengeance is a science fiction first-person shooter video game developed by Irrational Games and released by Vivendi Universal Games in October 2004. It was built on an enhanced version of the Unreal Engine 2.5, which Irrational Games called the Vengeance engine. Part of the Tribes series, in addition to its multiplayer network maps, Vengeance includes a complete single-player campaign.

  1. ^ Bramwell, Tom (October 5, 2004). "Tribes: Vengeance official MP demo". Eurogamer. Retrieved July 26, 2024.
  2. ^ Cite error: The named reference IGN was invoked but never defined (see the help page).


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