Tron: Identity | |
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Developer(s) | Bithell Games |
Publisher(s) | Bithell Games |
Designer(s) | Mike Bithell |
Composer(s) | Dan le Sac |
Engine | Unity[1] |
Platform(s) | |
Release |
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Genre(s) | Visual novel, puzzle |
Mode(s) | Single-player |
Tron: Identity is a visual novel puzzle video game developed by Bithell Games set in the Tron franchise. Set thirteen years after Tron: Legacy,[2] the player follows Query, a program who investigates an explosion in The Repository, a building in a backup Grid created by programmer Kevin Flynn intended to house ISOs. His investigation leads him down a path that uncovers many secrets about the world he and other programs inhabit.
Tron: Identity received mixed reception, with many critics praising the story and graphics, but criticizing the game's short length.