Tumblepop | |
---|---|
Developer(s) | Data East |
Publisher(s) |
|
Designer(s) | Makoto Kikuchi |
Programmer(s) | Hidemi Hamada Kei Ichikawa Minoru Sano |
Artist(s) | Atsushi Takahashi Chie Kitahara Hiroshi Tada |
Composer(s) | Tatsuya Kiuchi Tomoyoshi Sato Mihoko Ando |
Platform(s) | Arcade, Game Boy |
Release | |
Genre(s) | Platform |
Mode(s) |
Tumblepop[a] is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.
Designed by Makoto Kikuchi, Tumblepop was developed by most of the same team that worked on several projects at Data East. Although first launched in arcades, the game was later ported across multiple platforms, each one featuring several changes or additions compared with the original version. The title was met with mostly positive reception from critics and players alike, gaining a cult following since its initial release. However, other versions were met with a more mixed response from reviewers.
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