Turok: Evolution

Turok: Evolution
Developer(s)Acclaim Studios Austin[a]
RFX Interactive (GBA)
Publisher(s)Acclaim Entertainment
Director(s)David Dienstbier
Producer(s)Jeff Everett
Designer(s)Neill Glancy
Rex Dickson
Programmer(s)Dave Smith
Artist(s)Peyton Duncan
Composer(s)Nelson Everhart
SeriesTurok
Platform(s)PlayStation 2, Xbox, Game Boy Advance, GameCube, Windows
Release
September 1, 2002
  • PlayStation 2, Xbox
    Game Boy Advance
    • NA: September 1, 2002[2]
    • EU: September 13, 2002
    GameCube
    Windows
Genre(s)First-person shooter
Action (GBA)
Mode(s)Single-player, multiplayer

Turok: Evolution is a first-person shooter video game developed by Acclaim Studios Austin and published by Acclaim Entertainment, released for the PlayStation 2, Xbox and GameCube in 2002. A port for Windows was released in 2003 for the European market. A separate side-scrolling action game bearing the same name was released simultaneously for Game Boy Advance. Evolution is a prequel to Turok: Dinosaur Hunter and was the last to follow in the series before it was rebooted by a 2008 entry in the series titled Turok.

  1. ^ "Turok Evolution". Games Market. Archived from the original on October 16, 2002. Retrieved June 30, 2024.
  2. ^ a b c Cove, Glen (August 27, 2002). "Turok Evolution Ships". Archived from the original on August 15, 2004.
  3. ^ Bye, John (September 6, 2002). "What's New". Eurogamer. Retrieved June 30, 2024.
  4. ^ "Turok Evolution". Games Market. Archived from the original on October 3, 2002. Retrieved June 30, 2024.
  5. ^ "Upcoming Releases". Eurogamer. Archived from the original on August 11, 2002. Retrieved June 30, 2024.
  6. ^ Bramwell, Tom (October 24, 2003). "What's New?". Eurogamer. Retrieved June 30, 2024.


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