Ultima II: The Revenge of the Enchantress | |
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Developer(s) | Richard Garriott |
Publisher(s) | Sierra On-Line Origin Systems (re-release) |
Series | Ultima |
Platform(s) | Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, FM Towns, FM-7, Mac, MSX2, NEC PC-8801, PC-98 |
Release | August 24, 1982 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Ultima II: The Revenge of the Enchantress, released on August 24, 1982, for the Apple II (USCO# PA-317-502), is the second role-playing video game in the Ultima series, and the second installment in Ultima's "Age of Darkness" trilogy.
It is also the only official Ultima game published by Sierra On-Line. Conflict with Sierra over royalties for the IBM port of this game led the series creator Richard Garriott to start his own company, Origin Systems.[1]
The plot of Ultima II revolves around the evil enchantress Minax, taking over the world and exacting revenge on the player for the player's defeat of Mondain in Ultima. The player travels through time to acquire the means to defeat Minax and restore the world to peace. Ultima II has a larger game world than Ultima I, and hosts advances in graphics and in gameplay.