Ultima V: Warriors of Destiny | |
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Developer(s) | Origin Systems |
Publisher(s) | Origin Systems |
Designer(s) | Richard Garriott Chris Roberts |
Artist(s) | Denis Loubet |
Composer(s) | Kenneth W. Arnold Kazuo Sawa (X68000) Martin Galway (NES) |
Series | Ultima |
Platform(s) | Amiga, Apple II, Atari ST, Commodore 64/128, MS-DOS, FM Towns, PC-88, PC-98, NES, X68000 |
Release | March 1988 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Ultima V: Warriors of Destiny is the fifth entry in the role-playing video game series Ultima released in March 1988. It is the second in the "Age of Enlightenment" trilogy. The game's story takes a darker turn from its predecessor Ultima IV. Britannia's king Lord British is missing, replaced by a tyrant named Lord Blackthorn. The player must navigate a totalitarian world bent on enforcing its virtues through draconian means.
Ultima V sports numerous advances from Ultima IV. The game world is larger, with more towns, further detailed dungeons, and an expansive Underworld to explore. Dialog with NPCs hosts more choices to make during conversation. World interactivity is further increased with new options to search, manipulate, and explore the player's surroundings.
Ultima V was followed by Ultima VI: The False Prophet in 1990.