Ultima VI: The False Prophet

Ultima VI: The False Prophet
Developer(s)Origin Systems
Publisher(s)Origin Systems
Producer(s)Richard Garriott
Warren Spector
Designer(s)Richard Garriott
SeriesUltima
Platform(s)MS-DOS, Amiga, Atari ST, Commodore 64, FM Towns, PC-98, Super NES, X68000
ReleaseApril 1990: MS-DOS[1]
1991–1992: ports
Genre(s)Role-playing
Mode(s)Single player

Ultima VI: The False Prophet, released by Origin Systems in 1990, is the sixth part in the role-playing video game series of Ultima. It is the third and final game in the "Age of Enlightenment" trilogy. Ultima VI sees the player return to Britannia, at war with a race of gargoyles from another land, struggling to stop a prophecy from ending their race. The player must help defend Britannia against these gargoyles, and ultimately discover the secrets about both lands and its peoples.

Ultima VI continues to advance the technology of the Ultima series. The game world is larger, with a 1024x1024 tile map seamlessly connected and to scale. World interactivity is further increased with object manipulation, movement, and crafting. Graphics and sound are likewise advanced with the use of new sound card technology and VGA graphics cards, and the user interface is streamlined with the use of point-and-click icons.

Ultima VI was followed by Ultima VII: The Black Gate in 1992.

  1. ^ "Software Plus". wikipedialibrary.wmflabs.org. 5 April 1990. Retrieved 15 November 2023. Ultima VI (IBM NEW!) It's Hot!