Unavowed | |
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Developer(s) | Wadjet Eye Games |
Publisher(s) | Wadjet Eye Games |
Designer(s) | Dave Gilbert |
Programmer(s) |
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Artist(s) |
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Writer(s) |
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Composer(s) | Thomas Regin |
Engine | Adventure Game Studio |
Platform(s) | macOS Microsoft Windows Nintendo Switch Linux |
Release | macOS, Windows August 8, 2018 Nintendo Switch July 7, 2021 Linux January 18, 2022 |
Genre(s) | Point-and-click adventure |
Mode(s) | Single-player |
Unavowed is an indie point-and-click adventure game developed and published by Wadjet Eye Games. It was released on August 8, 2018.
The game features 2D pixel art visuals and gameplay reminiscent of classic adventure games combined with an interaction system commonly featured in modern adventure games, especially those developed by BioWare. The player chooses to control a male or female protagonist who after a series of supernatural events teams up with the titular group, an ancient team of paranormal investigators. On their quest to find out what happened to them, they must solve a number of quests and puzzles in a variety of locations of a fictionalized version of New York City.
Unavowed was first announced in 2016. Initially planned as a project with 3D visuals built on Unity, the developer decided on using the Adventure Game Studio engine again with 2D visuals due to a lack of programmers familiar with the Unity engine and a lack of resources to create 3D graphics.
Unavowed received generally favorable reviews by critics, with most of them lauding the story and writing in particular. Many also praised the art design for its ability to paint a believable world where the supernatural exists and the background art was positively compared to classical adventure games such as Sam & Max Hit the Road or the Discworld game. Some reviewers however criticized the difficulty as too easy and some characters as underdeveloped.