Unavowed

Unavowed
A promotional image of the game. It depicts Logan with KayKay, Mandana, Eli and Vicki from left to right in front of a colorful background with mystical symbols and the game's name in the upper left corner
Promotional image depicting Logan with KayKay, Mandana, Eli and Vicki.
Developer(s)Wadjet Eye Games
Publisher(s)Wadjet Eye Games
Designer(s)Dave Gilbert
Programmer(s)
  • Dave Gilbert
Artist(s)
  • Ben Chandler
  • Ivan Ulyanov
Writer(s)
  • Dave Gilbert
Composer(s)Thomas Regin
EngineAdventure Game Studio
Platform(s)macOS
Microsoft Windows
Nintendo Switch
Linux
ReleasemacOS, Windows
August 8, 2018
Nintendo Switch
July 7, 2021
Linux
January 18, 2022
Genre(s)Point-and-click adventure
Mode(s)Single-player

Unavowed is an indie point-and-click adventure game developed and published by Wadjet Eye Games. It was released on August 8, 2018.

The game features 2D pixel art visuals and gameplay reminiscent of classic adventure games combined with an interaction system commonly featured in modern adventure games, especially those developed by BioWare. The player chooses to control a male or female protagonist who after a series of supernatural events teams up with the titular group, an ancient team of paranormal investigators. On their quest to find out what happened to them, they must solve a number of quests and puzzles in a variety of locations of a fictionalized version of New York City.

Unavowed was first announced in 2016. Initially planned as a project with 3D visuals built on Unity, the developer decided on using the Adventure Game Studio engine again with 2D visuals due to a lack of programmers familiar with the Unity engine and a lack of resources to create 3D graphics.

Unavowed received generally favorable reviews by critics, with most of them lauding the story and writing in particular. Many also praised the art design for its ability to paint a believable world where the supernatural exists and the background art was positively compared to classical adventure games such as Sam & Max Hit the Road or the Discworld game. Some reviewers however criticized the difficulty as too easy and some characters as underdeveloped.