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Developer(s) | Unigine Company |
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Initial release | 0.3[1] / May 4, 2005 |
Stable release | 2.18.1[2]
/ April 19, 2024 |
Written in | C++ (runtime) C# (scripting) UnigineScript (scripting) |
Operating system | Linux, macOS, Windows |
Platform | Windows, Linux |
Available in | English |
License | Proprietary |
Website | unigine |
UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.[3]
UNIGINE Engine is a core technology for a lineup of benchmarks (CPU, GPU, power supply, cooling system),[4] which are used by overclockers and technical media such as Tom's Hardware,[5][6] Linus Tech Tips,[7] PC Gamer,[8] and JayzTwoCents.[9] UNIGINE benchmarks are also included as part of the Phoronix Test Suite for benchmarking purposes on Linux and other systems.[10]
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