Unreal Championship | |
---|---|
Developer(s) | Epic Games Digital Extremes |
Publisher(s) | Infogrames[a] |
Designer(s) | Cliff Bleszinski |
Programmer(s) | Steve Polge |
Composer(s) | Starsky Partridge |
Series | Unreal |
Engine | Unreal Engine 2 |
Platform(s) | Xbox |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Unreal Championship is a first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Infogrames, and released for the Xbox.[4][5] Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch.[6] In 2003 Unreal Championship was added to the Xbox "Platinum Hits" line.[7]
A direct sequel, Unreal Championship 2: The Liandri Conflict, was released in 2005.
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