VRChat

VRChat
Developer(s)VRChat Inc.
Publisher(s)VRChat Inc.
Designer(s)
  • Graham Gaylor
  • Jesse Joudrey
EngineUnity[1]
Platform(s)Microsoft Windows, Android (on Meta Quest 2 and newer, PICO 4, and HTC Vive XR Elite)
Release
  • Microsoft Windows, Oculus Rift
  • January 16, 2014
  • Steam
  • February 1, 2017
  • HTC Vive
  • September 13, 2017
  • Oculus Quest
  • December 11, 2018
  • Android (Alpha)
  • August 22, 2023
  • PICO 4
  • November 9, 2023
Genre(s)Massively multiplayer online
Mode(s)Single-player, multiplayer

VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey[2] and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as a native app for Android-based headsets such as the Meta Quest, Pico 4, and HTC Vive XR Elite. It is also usable without VR in a "desktop" mode designed for either a mouse and keyboard or gamepad, and in an Android app for touchscreen devices.

VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  1. ^ "Currently Supported Unity Version". VRChat. Archived from the original on August 29, 2023. Retrieved August 29, 2023.
  2. ^ "VRChat enters the creator economy". Tubefilter. 2023-05-23. Archived from the original on 2023-09-27. Retrieved 2023-09-12.