VVVVVV

VVVVVV
Developer(s)Terry Cavanagh
Publisher(s)Terry Cavanagh
Nicalis (3DS, PS4, Vita, Switch)
Designer(s)
Composer(s)Magnus PĂ„lsson
EngineAdobe Flash (original)
Platform(s)Windows, Nintendo Switch, OS X, Linux, Nintendo 3DS, PlayStation Vita, PlayStation 4, iOS, Android, Ouya,[6] Commodore 64,[7] Pandora, Wii
Release
January 11, 2010
  • Microsoft Windows, OS X
    January 11, 2010[1]
    Linux
    July 26, 2011
    Nintendo 3DS
    Ouya
    June 11, 2014
    iOS, Android
    June 12, 2014
    PlayStation 4, PlayStation Vita
    • NA: August 25, 2015
    • PAL: August 26, 2015
    Nintendo Switch
    November 17, 2017
Genre(s)Puzzle-platform
Mode(s)Single-player

VVVVVV is a 2010 puzzle-platform game created by Terry Cavanagh. In the game, the player controls Captain Viridian, who must rescue their spacecrew after a teleporter malfunction caused them to be separated in Dimension VVVVVV. The gameplay is characterized by the inability of the player to jump, instead opting on controlling the direction of gravity, causing the player to fall upwards or downwards.[8] The game consists of more than 400 individual rooms, and also supports the creation of user-created levels.

The game was built in Adobe Flash and released on January 11, 2010, for Microsoft Windows and OS X. The game was ported to C++ by Simon Roth in 2011,[9] and released as part of the Humble Indie Bundle #3. The port to C++ allowed the porting of the game to other platforms such as Linux, Pandora, Nintendo 3DS, and Nintendo Switch.

  1. ^ "VVVVVV - GameSpot.com". GameSpot. Archived from the original on November 10, 2011. Retrieved December 1, 2010.
  2. ^ "VVVVVV Coming Soon to Nintendo 3DS". Kotaku.com. October 6, 2011. Archived from the original on December 20, 2013. Retrieved February 23, 2013.
  3. ^ "Twitter / nicalis: VVVVVV passed NOE's submission". Twitter.com. April 27, 2012. Archived from the original on November 10, 2021. Retrieved February 23, 2013.
  4. ^ "Twitter / nicalis: MMMMMMay 10th". Twitter.com. April 27, 2012. Archived from the original on November 10, 2021. Retrieved February 23, 2013.
  5. ^ Daniel Vuckovic (September 26, 2012). "VVVVVV finally comes to the Aussie eShop next week". Vooks.net. Archived from the original on October 9, 2012. Retrieved September 27, 2012.
  6. ^ "VVVVVV is heading to iOS, Android, Ouya and Vita". Eurogamer.net. January 7, 2014. Archived from the original on January 8, 2014. Retrieved January 7, 2014.
  7. ^ Cite error: The named reference c64 was invoked but never defined (see the help page).
  8. ^ Cite error: The named reference kotaku-review was invoked but never defined (see the help page).
  9. ^ "I'm Simon Roth, creator of sci-fi god-game Maia. AMA - IAmA". reddit. November 3, 2012. Archived from the original on February 4, 2021. Retrieved January 12, 2020.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).