Valley of the Minotaur | |
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Publisher(s) | Zeuss Scientific |
Designer(s) | Nicolas van Dyk Chris M. Evans |
Platform(s) | Apple II, Commodore 64, PET, VIC-20 |
Release | 1983 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Valley of the Minotaur is an interactive fiction game for the Apple II, Commodore PET, VIC-20, and Commodore 64 home computers. It was published by Softalk magazine[1] under the Zeuss Scientific label in 1983. Inspired by Greek mythology, the goal of the game is to collect a set of treasures.