Venetian Blinds (video game)

Venetian Blinds
Video Chess Special Edition cover
In-game screenshot
Developer(s)David Crane
Bob Whitehead
Publisher(s)Activision
Platform(s)Atari 2600 (initial)
Windows, macOS, Game Boy Advance, Xbox 360, Windows Phone 7 (later ports)
Release2003; 21 years ago (2003) (public release)
Genre(s)Simulation

Venetian Blinds is a simulation video game developed by Activision co-founders David Crane and Bob Whitehead for the Atari 2600. The game simulates the raising and lowering of Venetian blinds on a window, and was facetiously presented as a technology demonstration of Whitehead's graphical programming technique of the same name, although it does not use the technique.[1]

Venetian Blinds was created as a tongue-in-cheek in-joke in 1982 relating to a then-ongoing lawsuit between Activision and Atari, Inc. about use of Whitehead's Venetian blinds technique. It was not released publicly until 2003, as part of Activision Anthology for Windows, macOS, and Game Boy Advance. It was later released in 2010 through the Game Room retrogaming service for Windows, Xbox 360, and Windows Phone 7.

  1. ^ Cassidy (April 1, 2018). "Venetian Blinds". Bad Game Hall of Fame. Retrieved September 24, 2023.