Vib-Ripple

Vib-Ripple
Developer(s)NanaOn-Sha[a]
Publisher(s)Sony Computer Entertainment
Designer(s)Masaya Matsuura
Platform(s)PlayStation 2
Release
  • JP: May 27, 2004
Genre(s)Action
Mode(s)Single-player

Vib-Ripple[b] is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon,[2] to which Vib-Ripple is a sequel. It was released exclusively in Japan.

The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2".[3]

Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.

  1. ^ "JAPANスタジオ作品一覧 2005年~2003年" [List of Japan Studio works 2005–2003] (in Japanese). Sony Interactive Entertainment. 2021. Archived from the original on February 25, 2021. Retrieved March 1, 2021.
  2. ^ Fox, Matt (2013). The video games guide: 1,000+ arcade, console and computer games, 1962-2012 (2nd ed.). Jefferson, N.C: McFarland & Company, Inc., Publishers. p. 315. ISBN 978-0-7864-7257-4.
  3. ^ "Gaming Intelligence Agency - Vib Ribbon 2 confirmed for development". archive.thegia.com. January 17, 2002. Retrieved July 12, 2024.


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