Video modeling

Video modeling (VM) is a mode of teaching that uses video recording and display equipment to provide a visual model of the targeted behaviors or skill.[1] In video self-modeling (VSM), individuals observe themselves performing a behavior successfully on video, and then imitate the targeted behavior. Video modeling has been used to teach many skills, including social skills, communication, and athletic performance; it has shown promise as an intervention for children with autism spectrum disorders (ASD).[2] Important practical and theoretical questions remain largely unanswered about video modeling and other forms of video-based intervention.[3] Video modeling has theoretical roots in the social learning theory work of Bandura (1969), which called attention to the ability to learn through observation.[4]

Student watching a video modeling of hand washing skill.
  1. ^ TSLAT. "Video Modeling (VM)". TSLAT. Retrieved 2018-08-24.
  2. ^ Cite error: The named reference Bellini was invoked but never defined (see the help page).
  3. ^ Cite error: The named reference Rayner was invoked but never defined (see the help page).
  4. ^ McCoy, Kathleen.; Hermansen, Emily. (2007). "Video Modeling for Individuals with Autism: A Review of Model Types and Effects". Education and Treatment of Children. 30 (4): 183–213. doi:10.1353/etc.2007.0029. ISSN 1934-8924. S2CID 145055290.